Teddy Bear Golem
Small Construct, neutral (changes based on alignment of attuned partner)
Armor Class 12
Hit Points 45 (10d6 + 10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
| +0 | +2 | +1 | -3 | +1 | +2 |
| 10 | 15 | 13 | 5 | 8 | 14 |
Saving Throws Con +7
Damage Resistances bludgeoning, and piercing from nonmagical attacks
Damage Immunities poison, psychic, lightning
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands and speaks the native language of its bonded child.
Challenge 2 (450 XP)
Traits
Constructed Resilience.
The Teddy Bear Golem doesn’t require air, food, drink, or sleep.
Static Feedback.
When a sentient creature or character hits the golem with a melee attack, the bear emits a childlike scream of pain and the creature/character takes 1d4 psychic damage (once per turn per attacker).
Actions
Stuffing Burst (Recharge 5-6)
A cloud of stuffing fills a 15-foot cone. Creatures in the cone make DC 12 Constitution save or begin sneeze uncontrollably for 1 round.
Soft Landing
The bear takes no falling damage and creatures it catches also take none (treat as feather fall).
Sleep (once per day)
The Teddy Bear Golem can cast the Sleep spell (PHB pg 276) once per day.
Lore
Teddy Bear Golems are rare and are typically handed down in families and given to young children. To attune with a Teddy Bear a person, typically a child, must give it a name and sleep cuddling the bear for one night. Teddy Bear Golems are fierce and loyal protectors of the person they are attuned with.
The Teddy Bear Golem can be crafted by characters with the sewing skill, 250gp of materials and the embroidery patters found in Grandma Thimbletoe’s Book of Wonderous Patters, a spell book filled with enchanted sewing patterns that bind powerful magic into everyday objects like pillows (of protection) and blankets (of invisibility).
The only copy of the book was destroyed by a local magistrate after several incidents involving animated scarves, “helpful” socks, and a sentient blanket fort. However, the book is protected by powerful enchantments and has reformed itself.
Lair Actions
The Teddy Bear Golem can take one of the following lair actions on its turn.
- Charm Person (recharge 5-6)
- Misty Step (2 times per day)
- Animate Objects (once per day)