Cities of South Erta
A Homebrew Realm for Dungeons & Dragons
You can think of Pereta as a combination of the world of Harry Potter, the sci-fi series Warehouse 13 and Stargate. The setting is medieval and divided into realms of high magic and low magic. For more information about Pereta, see the following blog post(s):
Pradler College of Magic at the Alistria University of Adventuring Every wizard needs a place to study. On Pereta, that place is the Pradler College
Osver College of Acquisitions Acquiring the unique skills needed for locating and retrieving exotic and rare treasure can be difficult in a civilized society. Nevertheless,
Oslanann College of the Bard at Alestria University of Adventuring Inspiring others through stirring words and music requires raw talent honed by training. At Oslanann’s
Introduction to Pereta A Homebrew Realm for Dungeons & Dragons There are a number of well documented worlds and realms for Dungeons & Dragons. As
Cities of South ErtaA Homebrew Realm for Dungeons & Dragons You can think of Pereta as a combination of the world of Harry Potter, the
Cities of the South
Cities on the southern continent of Erta are almost exclusively inhabited by humans. In general, the further south on the continent of Erta you go, the lower the magic and more xenophobic the people become. Non-human races and the use of magic are highly regulated in the northern borderlands of Erta and to entirely forbidden in other areas of the continent. People south of Erta’s northern borderlands believe that magic and non-human races are either children’s fairy tales or warnings of a great evil to come.
Whaleford in the Kingdom of Soudrow
The kingdom of Soudrow is ringed by mountains on the north and the ocean to the south. This has allowed the kingdom to prospered through many of the wars that ravaged the continent. The kingdom enjoys warm summers and endures extreme winters. Snowmelt and regular rains make the central plan of the kingdom a rich and fertile farmland. The kingdom has an extensive fishing and trading fleet.
Whaleford is the southernmost city on the southern continent and home to the king of Soudrow. The walled city is also home to the Sudron Guard, an elite class of warriors trained from birth in martial arts and warfare. Waleford is a large city with a major trading port and markets featuring goods from many other areas of the continent.
While farming, fishing, and trading are a way of life for most of the population, residents of Whaleford are extremely xenophobic. Outsiders and foreigners are restricted in their travels and distrusted everywhere they go. The population’s distinctive physical appearance makes it easy for them to spot outsiders quickly.
Kail in the Free Lands of Ferrath
The Free Lands of Ferrath were once the northern half of the Kingdom of Soudrow. After the War of the Three Kings, General Ferrath declared the northern territory to be a free and independent state. The southern kingdom was drained of both money and soldiers due to the war. When General Ferrath granted all slaves and soldiers freedom, full citizenship and farm land captured from their neighboring kingdoms in the war, slaves and soldiers fled the south in droves. People of The Free Lands pride themselves on their independence and are fierce defenders of their lands.
Kail is the largest city in The Free Lands and the home of the Free Man’s Council. This governing body is made up of the military governors from each of the eight districts as well as the Supreme Military Commander.
Kail sits on the mouth of the Kalis river on the western coast of Erta. The people of Kail are boisterous and hard-working, Because any person can earn citizenship by serving in the military, most of the population server in the reserve militia. Gladiator sports are a popular form of entertainment and a quick way to make money for newcomers. Kail is the most ethnically diverse and the largest trading city in the on the continent. Temperate westerly winds provide regular rains, warm summers and mild winters.
Al-Jab in the Free Lands of Ferrath
The great central desert of the southern continent is home to great oasis around which has grown the city of Al-Jab. In the center of the oasis is a huge, mineral rich Lake Masdar Alhaya, which is fed by a warm spring. The crystal clear blue-green waters of the lake are famous throughout the world and attract visitors and trading caravans from far off lands. The warm waters are home to a startling variety of fish and sealife. The banks of Masdar Alhaya are a chaotic blend of farm fields, fish farms and boat docks.
The palace of the Sultan dominates the eastern shore of the lake. Beautifully sculpted and terraced gardens lead from the banks of the lake to the palace gates. The Sultan Ahmed Aaliyah lives in the palace with his extended family and the royal court. The palace is the center of government as well as a huge public recreation area. The beloved sultan welcomes citizens onto the grounds of the palace to enjoy the beautiful gardens, fine food, music and other forms of entertainment.
There are few laws in Al-Jab and fewer punishments. Crime in the city is almost non-existent because the punishments are community service, tattooing, banishment and death. By far, the most common punishment is community service. Residents are quick to point out that their laws are more fair and forgiving than the desert. Respect for the life, liberty and property of others is the cornerstone of the legal system.
One thing that new visitors to Al-Jab will notice right away are the ubiquitous public restrooms, which are monitored and empted multiple times per day. Waste is taken to an area on the far east side of the city as the prevailing winds blow west to east. The waste treatment area combines the human waste with food waste in great compost piles. The nutrient rich soil produced is carted into the city and distributed among the farms. Fertilizers and watering of famrs is heavily regulated and managed by the Sultan’s Minister of Agriculture & Public Service.